![]() "Overall, the performance of the simulation and pathfinding is vastly improved which means larger populations are possible," adds the developer. Colossal Order says it is seeing higher simulation performance thanks to this and full utilization of multicore CPUs. ![]() ![]() While the traffic simulation calculations are much more complex in Cities: Skylines 2 compared to the original, they are also much more efficient according to the developer. They can also dynamically switch lanes while traveling to be more efficient or to overtake slower vehicles. The sequel's smarter vehicles will also use all available lanes on roads, evening out the traffic in multi-lane roads. They might even break some road rules to save money and time, making some citizens more dangerous drivers. They will even adjust their routes depending on dynamic events like road accidents and traffic jams, a major improvement over the first game.Ĭitizens will also calculate the time it takes to use a road, fees associated with fuel usage and parking, the comfort level of the route, and the driver's age when making decisions. ![]() Meanwhile, the sequel's vehicles on roads will take into account the road network, traveling time, and cost when traveling. ![]()
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